std::thread::get_id
get_id()
返回线程的id。如果线程是joinable的,则返回该线程对应的唯一id;如果该线程不是joinable的,则返回一个thread::id
类型的默认构造对象。
// thread::get_id / this_thread::get_id
#include <iostream> // std::cout
#include <thread> // std::thread, std::thread::id, std::this_thread::get_id
#include <chrono> // std::chrono::seconds
std::thread::id main_thread_id = std::this_thread::get_id();
void is_main_thread() {
if ( main_thread_id == std::this_thread::get_id() )
std::cout << "This is the main thread.\n";
else
std::cout << "This is not the main thread.\n";
}
int main()
{
is_main_thread();
std::thread th (is_main_thread);
th.join();
}
该例输出:
This is the main thread.
This is not the main thread.
可以看出,主线程和子线程的id并不相同。
std::thread::joinable
joinable()
判断线程对象是否为joinable。在三种情况下一个线程对象是不joinable的:
- 该线程通过默认构造函数构造。
- 该线程已被移动。
- 该线程已被
join()
或detach()
。
// example for thread::joinable
#include <iostream> // std::cout
#include <thread> // std::thread
void mythread()
{
// do stuff...
}
int main()
{
std::thread foo;
std::thread bar(mythread);
std::cout << "Joinable after construction:\n" << std::boolalpha;
std::cout << "foo: " << foo.joinable() << '\n';
std::cout << "bar: " << bar.joinable() << '\n';
if (foo.joinable()) foo.join();
if (bar.joinable()) bar.join();
std::cout << "Joinable after joining:\n" << std::boolalpha;
std::cout << "foo: " << foo.joinable() << '\n';
std::cout << "bar: " << bar.joinable() << '\n';
return 0;
}
该例输出:
Joinable after construction:
foo: false
bar: true
Joinable after joining:
foo: false
bar: false
std::thread::detach
detach()
将线程从调用它的线程分离,使其可以单独运行而不依赖主线程。两个线程继续运行,而不会阻塞或以任何方式进行同步。线程被分离后,该线程不再是joinable的,可以被安全地销毁。
#include <iostream> // std::cout
#include <thread> // std::thread, std::this_thread::sleep_for
#include <chrono> // std::chrono::seconds
void pause_thread(int n)
{
std::this_thread::sleep_for (std::chrono::seconds(n));
std::cout << "pause of " << n << " seconds ended\n";
}
int main()
{
std::cout << "Spawning and detaching 3 threads...\n";
std::thread (pause_thread,1).detach();
std::thread (pause_thread,2).detach();
std::thread (pause_thread,3).detach();
std::cout << "Done spawning threads.\n";
std::cout << "(the main thread will now pause for 5 seconds)\n";
// give the detached threads time to finish (but not guaranteed!):
pause_thread(5);
return 0;
}
该例输出为:
Spawning and detaching 3 threads...
Done spawning threads.
(the main thread will now pause for 5 seconds)
pause of 1 seconds ended
pause of 2 seconds ended
pause of 3 seconds ended
pause of 5 seconds ended
最后一次更新于2022-05-21
0 条评论